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Gemcraft labyrinth battle traits
Gemcraft labyrinth battle traits










gemcraft labyrinth battle traits

gemcraft labyrinth battle traits

Ignore the rest for the talisman farming - slowing is not rly needed the higher you go with gem grade the less skillpoints you need into that) Skills needed: crit, mana, chainhit, resonance, true colors, amplifiers, traps, mana stream, fusion, mesonry (not rly needed later on in the endgame but helps with the early game a lot), Poolbound (till you can hit gem lvl 30+ then use the Bloodbound) equal your points invested on all of them. This way you can slowly gain some high rarity talimans (use some lvl 70+ ones to make your first endurance run on one of the earlier fields - that should raise you up to set hatred to lvl 10) - then you can farm lvl 100 talsimans.

#Gemcraft labyrinth battle traits upgrade#

Send all remaining waves and watch your mana grow, every manalock that goas off upgrade the mana trap first and rest into the kill trap (5 to 3 ratio - mana gem 5 then killgem 3, managem 10 - kill gem 8 and so on) rest of that into towergem (should be same gemkind like killgem) - DONT FORGET THE SLOW GEM infront of both traps.

gemcraft labyrinth battle traits

Set up a normal manafarm and a normal kill trap set up at the end, also set up a tower right on the right entry of the monsters (for shadows) Y6 Haunting all trades on (hatred depends on your current WL, if to low leave it on 0, WL 5k+ should be enough for lvl 10) - but you could also test how high you can go with try & error method.












Gemcraft labyrinth battle traits